Processor Time is the percentage of elapsed time that this thread used the processor to execute instructions. An instruction is the basic unit of execution in a processor, and a thread is the object that executes instructions. Code executed to handle certain hardware interrupts or trap conditions may be counted for this thread.
Parsed from file winnt-perf.mib.txt
Company: microsoft
Module: WINDOWS-NT-PERFORMANCE
Vendor: Microsoft
Module: WINDOWS-NT-PERFORMANCE (Microsoft-perfmon.mib)
Type: TABULAR
Access: read-only
Syntax: INTEGER
Automatically extracted from www.mibdepot.com
thrdPercentProcessorTime OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "Processor Time is the percentage of elapsed time that this thread used the processor to execute instructions. An instruction is the basic unit of execution in a processor, and a thread is the object that executes instructions. Code executed to handle certain hardware interrupts or trap conditions may be counted for this thread." ::= { thrdthreadEntry 2 }
OID | Name | Sub children | Sub Nodes Total | Description |
---|---|---|---|---|
1.3.6.1.4.1.311.1.1.3.1.1.26.1.0 | exchdsAccessViolations | 0 | 0 | None |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.1 | thrdthreadInstance | 0 | 0 | Instance name. |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.3 | thrdPercentUserTime | 0 | 0 | User Time is the percentage of elapsed time that this thread has spent executing code in User Mode. Applications execute in Us… |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.4 | thrdPercentPrivilegedTime | 0 | 0 | Privileged Time is the percentage of elapsed time that this thread has spent executing code in Privileged Mode. When a Windows… |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.5 | thrdContextSwitchesPerSec | 0 | 0 | Context Switches/sec is the rate of switches from one thread to another. Thread switches can occur either inside of a single p… |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.6 | thrdElapsedTime | 0 | 0 | The total elapsed time (in seconds) this thread has been running. |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.7 | thrdPriorityCurrent | 0 | 0 | The current dynamic priority of this thread. The system may raise the thread's dynamic priority above the base priority if the… |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.8 | thrdPriorityBase | 0 | 0 | The current base priority of this thread. The system may raise the thread's dynamic priority above the base priority if the th… |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.9 | thrdStartAddress | 0 | 0 | Starting virtual address for this thread. |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.10 | thrdThreadState | 0 | 0 | Thread State is the current state of the thread. It is 0 for Initialized, 1 for Ready, 2 for Running, 3 for Standby, 4 for Ter… |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.11 | thrdThreadWaitReason | 0 | 0 | Thread Wait Reason is only applicable when the thread is in the Wait state (see Thread State.) It is 0 or 7 when the thread is… |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.12 | thrdIDProcess | 0 | 0 | ID Process is the unique identifier of this process. ID Process numbers are reused, so they only identify a process for the li… |
1.3.6.1.4.1.311.1.1.3.1.1.26.1.13 | thrdIDThread | 0 | 0 | ID Thread is the unique identifier of this thread. ID Thread numbers are reused, so they only identify a thread for the lifeti… |