Status in source: current.
Technical details
{
"smi_kind": "OBJECT-TYPE",
"definition": [
"bfdSckBufferPoolSize",
"OBJECT-TYPE",
"SYNTAX",
"Unsigned32",
"MAX-ACCESS",
"read-create",
"STATUS",
"current",
"DESCRIPTION",
"\"The size of the SCK join buffer pool. This determines the maximum number of buffers that can exist at once for the SCK join pool, used for requests to open IP sockets. DC-BFD does not use pre-allocated pools, so the maximum number of buffers is also limited by memory availability, and so this number does not relate directly to memory usage. Buffer pools provide flow control, which is useful in ensuring efficient operation of the overall system. This field is not suitable for network administrators. Any changes to this field only take effect after the SCK join is deactivated and reactivated.\"",
"DEFVAL",
"{",
"1",
"}",
"::=",
"{",
"bfdEntityEntry",
"10",
"}"
],
"syntax_tree": [
[
"ApplicationSyntax",
"Unsigned32"
],
null,
[
"MaxAccessPart",
"read-create"
],
[
"Status",
"current"
],
[
"DESCRIPTION",
"The size of the SCK join buffer pool. This determines the maximum number of buffers that can exist at once for the SCK join pool, used for requests to open IP sockets. DC-BFD does not use pre-allocated pools, so the maximum number of buffers is also limited by memory availability, and so this number does not relate directly to memory usage. Buffer pools provide flow control, which is useful in ensuring efficient operation of the overall system. This field is not suitable for network administrators. Any changes to this field only take effect after the SCK join is deactivated and reactivated."
],
null,
null,
null,
[
"DEFVAL",
1
]
]
}